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Advanced [show]


Mordai Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a flail on his belt. His hair is short and silver. His gold eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mordai took refuge in the old dungeon and found the beat up flail and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Poor, Immigrant, Nature. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mordai Disdain, Male Tiefling Druid 17
Medium (5'7") Tiefling, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 39 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +9, Investigation +9
Senses Passive Perception 11
Languages Common, Auran, Gnome, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1600 pp. Alexandrite (600 gp). Jasper (50 gp). Golden pearl (160 gp). Tiger eye turquoise (8 gp). Alexandrite (600 gp). Rhodochrosite (8 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Zircon (50 gp). Freshwater pearl (8 gp). Jasper (50 gp). Amethyst (160 gp). Sard (50 gp). Citrine (50 gp). Peridot (50 gp). Amber (160 gp). Rose (50 gp). White pearl (160 gp). Jasper (50 gp). Black star sapphire (1600 gp). 1 Medium magic item.


Social Check DCs


Bathin Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Bathin Divinity, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 14
Languages Common, Aquan, Terran, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +7

Possessions: 900 gp. Brown-green garnet (110 gp). Blue quartz (15 gp). Malachite (15 gp).


Social Check DCs


Theirastra Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. She has styled her auburn hair well, parting it to the right. She is baby faced.

Personality: Theirastra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Theirastra and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Slave, Poor. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Theirastra Crosis, Female Half-Elf Rogue 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kasdeya Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. She wears a deerstalker hat to cover her moderate length dark red hair. She has gold eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with finding treasure.

History: When she was but 7 years old her parents immigrated from the south. Kasdeya abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Kasdeya and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kasdeya discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kasdeya fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Kasdeya Conviction, Female Tiefling Aristocrat 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gray eyes and a blue hat with a grey feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gerbo was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Gardener and was forced into it by his family.

Ideals: Optimist, Logical. Bonds: Family, Job. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Gerbo Gummen, Male Gnome Druid 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 70 pp. Lapis lazuli (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Kava Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. She has moderate length brass crest. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered music. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kava fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Artistic. Bonds: Immigrant, Slave. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Kava Clethtinthiallor, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5

Possessions: 230 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gilbert was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Dumph, Male Human Ranger 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Pink pearl (150 gp). White pearl (150 gp). Deep green spinel (150 gp). Rhodochrosite (12 gp).


Social Check DCs

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