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NPC Generator

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Advanced [show]


Leaf Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has no fur. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful slaver made him what he is. A gifted student he started as a Knight, but he got bored and became a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Leaf Running, Male Tabaxi Rogue 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 pp. 1 Magnifying glass.


Social Check DCs


Chem Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries a battered club and tarnished morningstar as well. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Chem Mercy, Male Tiefling Cleric 7
Medium (6'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 8000 sp.


Social Check DCs


Emen Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a black vest and prefers blue and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her golden hair in a pixie cut. She has gleaming, smiling gray eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north to a Doctor, Emen learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To prove her worth to the world; and sabotage a competitor

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Guardian. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Emen Hackney, Female Half-Orc Commoner 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)7 (-2) 6 (-2)8 (-1)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Oolah Radcliffe, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears a faded coat and loose pants complete with top hat. She wears a top hat to cover her moderate length blonde hair. Her eyes are likewise green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Oolah grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. After a long history of fighting, Oolah and her spouse have recently divorced.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Oolah Radcliffe, Female Half-Orc Expert 3
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gormogord Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries crossbows. His hair is brown and very short. His green eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Gormogord studied abroad. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gormogord Swiftwhistle, Male Halfling Cleric 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp.


Social Check DCs


Mishann Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her copper crest is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Aggressive, abrasive, and angry, Mishann embodies much of what other species detest in the Dragonborns. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Mishann was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mishann's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Mishann Pfaphnyrennish, Female Dragonborn Expert 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Arumawann Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has gray eyes and a blue hat with a red feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Arumawann Silverthread, Male Gnome Monk 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Golden yellow topaz (1500 gp). Star rose quartz (40 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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