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NPC Generator

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Advanced [show]


Sapply Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Glassblower does. He is portly but not overly obese. His hair is silver and curly. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has worked as a Glassblower like his mother before him.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Ugly, Shy, Fearful. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Sapply Nucklestamp, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)12 (+1) 14 (+2)6 (-2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Mindartis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is short and brown. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Many brigands want him driven away; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Nature, Enemies. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Mindartis Horineth, Male Elf Cleric 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Nora Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Fisher. She wears her red hair up in a very large beehive style do. She has several tiny emerald earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She also is a firm believer in the womanly ideal.

History: She got into the Fisher business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Shy, Impulsive, Antagonistic. Bonds: Rich, Job. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Nora Strongheart, Female Dwarf Warlock 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Smoky quartz (50 gp). Rhodochrosite (11 gp). Golden pearl (70 gp). 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears baggy red pantaloons and a grey scarf. His right leg appears badly burned and disfigured. He has moderate length brown hair. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oblar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Military. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Oblar Tealeaf, Male Halfling Wizard 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has styled his blonde hair well, parting it to the left. His hazel eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Burgell was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Emotional. Bonds: Family, Job, Adventurer, Rich. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Burgell Offund, Male Gnome Cleric 6
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 60 pp. Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uadjit Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, violet shirt, and tan tie. Her scarlet crest is knotted and matted. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Fearful, Mundane. Bonds: Job, Nature. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Uadjit Ghaallixirn, Female Dragonborn Adept 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Lapis lazuli (13 gp). Smoky quartz (40 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Shadow In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly lavender, has prominent grey streaks. He has yellow eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Shadow lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: In love, Family, Criminal record, Religious. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Shadow In the Storm, Male Tabaxi Cleric 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Just what you see.


Social Check DCs

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