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NPC Generator

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Advanced [show]


Mialee Cithreth, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and wears an entirely tan suit with brown socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Mialee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of western immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Gardener. She now owns her own business.

Motivation: To be a Spy again.

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Mialee Cithreth, Female Elf Fighter 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 16 (+3)5 (-3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ovina Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and wears rags and sports a simple walking cane. Her auburn hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She will rave to anyone who will listen. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Scribe for the past few years.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job, Family. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Ovina Goldfinder, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 17 (+3)6 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Mormo Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Mormo Divinity, Male Tiefling Fighter 6
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Old masterpiece painting (1400 gp). Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Vorka Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has wavy blonde hair. Her thin eyebrows rest above her beady amber eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot resist a sob story and will often dote over anyone who has one.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Emotional. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Vorka Blakely, Female Half-Orc Wizard 4
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 11 (+0)6 (-2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Gimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his shortbow ready. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. Gimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Shy, Insomniac. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Gimble Sympony, Male Gnome Fighter 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Freshwater pearl (5 gp).


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He wears a colorful flower in his gray fur. His eyes are likewise amber. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Three On the Water, Male Tabaxi Warlock 9
Medium (6'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1600 gp. A silver and pearl hairclip (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear blue tank tops with yellow pants. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Gerbo Munggen, Male Gnome Warrior 11
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3

Possessions: 800 gp. Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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