Erdan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to cover his moderate length blonde hair. His eyes are gray and catlike.
Personality: A skeptical and narcissistic man, Erdan's first love is himself. His second love is also himself. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Military. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Pandjed Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. He keeps his red crest in a flapper bob. His eyes are gold and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the south. Pandjed was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Disciplined. Bonds: Adventurer, Poor, Immigrant. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 2 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp. Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Roge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Justice, Optimist. Bonds: Poor, Nature, Family. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 12
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (1100 gp). Black velvet mask with numerous citrines (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). A necklace of small pink pearls (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Medium magic item.
Nicor Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue hair is thinning but still full. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Merihim Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has styled his brown hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac, Shy, Fearful. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Herleva Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. She is bristling with hidden weapons, mostly warhammers and spears. Her blonde hair is well kept. Her blue eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and to unite with her brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 2000 sp. 1 Minor magic item.
Susannah Winchester, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with feathered hat. She has moderate length auburn hair. Her eyes are blue and she is always smoking a pipe.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Susannah was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To be a Interpreter again; and she has money and likes to spend it
Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Job. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1900 gp. Deep blue spinel (600 gp). Tiger eye turquoise (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!