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NPC Generator

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Advanced [show]


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and black robe with the hood down. His blonde hair is greasy and uncared for. His gray eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

William Snowdon, Male Human Paladin 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 270 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp). Carved bone or ivory statuette (50 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs


Bertram Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his violet robe and has his trident always slung over his shoulder. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Nature, Military. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Bertram Aloro, Male Half-Elf Wizard 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 160 gp.


Social Check DCs


Sweet Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long yellow fur kept up in a rat tail. This hazel eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Sweet Running, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1600 gp. Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Silent Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. She sports a flattop fur cut. She has amber eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: She was born several months after her father was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Impulsive, PTSD. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Silent Hummingbird, Female Tabaxi Aristocrat 3
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Avelina Washington, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a plains tribe. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Avelina Washington, Female Human Commoner 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Maynild Dalton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, she is not a threatening figure. Her golden hair is braided into rings. She has blue eyes and a grey hat with a black feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Nature, Has a crush. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Maynild Dalton, Female Human Commoner 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp. Freshwater pearl (4 gp).


Social Check DCs


Eggren Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gold crest is heavily combed to the left. Her red unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Eggren Yarjerit, Female Dragonborn Paladin 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 7 (-2)12 (+1)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 gp. Lapis lazuli (12 gp). Tiger eye turquoise (12 gp). Freshwater pearl (12 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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