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Advanced [show]


Mardred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. Her silver hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.

History: Mardred was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Mardred Torunn, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Tyna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears baggy white pantaloons and a black scarf. Her hair is long and black with streaks of blonde, and is pulled back with small white clips. She has gray eyes and a white hat with a black feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Tyna Underfoot, Female Halfling Druid 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Quick Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. Her fur is beige and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Bather. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Bather like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Quick Mist, Female Tabaxi Monk 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. Brown-green garnet (140 gp). Black pearl (600 gp). Black star sapphire (400 gp).


Social Check DCs


Ranala Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. With bright white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done she does not care how it got done.

History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Ranala Folkor, Female Gnome Warlock 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Rhodochrosite (10 gp).


Social Check DCs


Gimgen Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his auburn hair in a pixie cut. His eyes are brown and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Gimgen Gorunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)5 (-3) 13 (+1)14 (+2)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 gp. Brass mug with jade inlays (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Fonkin Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Halfling culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Fonkin Ningel, Male Gnome Aristocrat 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 80 pp. Chrysoberyl (120 gp). Deep blue spinel (600 gp). Amber (120 gp).


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Balimaar Benson, Male Human Adept 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)12 (+1) 15 (+2)5 (-3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 30000 cp.


Social Check DCs

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