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NPC Generator

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Advanced [show]


Cloak Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with blue skirt, and she perpetually has her dagger ready. Her lavender fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the west, but her parents moved at a very young age to the east. She was an apprentice working in her mother's forge. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: To be a Banker again; and expand her business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Immigrant. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Cloak Mist, Female Tabaxi Bard 8
Medium (5'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1200 gp. Malachite (11 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Snape, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a greatsword. He has a very tight haircut. His eyes, though not visible through his cowl, are brown.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Hedonist. Bonds: Slave, Immigrant, Job. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Snape, Male Human Commoner 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Zircon (40 gp). Rock crystal (40 gp).


Social Check DCs


Thamior Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Thamior does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Thamior was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and doesn't want to be a barrister and was forced into it by his family

Flaws: Addict, Depressed. Bonds: Family, Military, Job. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Thamior Holimion, Male Elf Sorcerer 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Tana Welber, Female Gnome [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Spy. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her black hair is greasy and uncared for. She has a tattooed face.

Personality: She is happy with her job as a Spy. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Spy for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Secretive. Bonds: Job, Rich, Religious. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Tana Welber, Female Gnome Commoner 8
Small (3'6") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)16 (+3) 8 (-1)8 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Draconic, Dwarven
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Azaki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright blue suits and hats. His hair is red and curly. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Shy, Insane. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azaki Iranapha, Male Elf Fighter 10
Medium (5'2") Elf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Healer uniform. His gray fur is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Cloud will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Cloud was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Cloud On the Mountaintop, Male Tabaxi Druid 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghûra Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He has wavy silver hair. His fierce brown eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ghûra is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Sensitive, Disease. Bonds: Adventurer, Debt. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Ghûra Wedgwood, Male Half-Orc Aristocrat 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 50000 cp. Hematite (6 gp). Pink pearl (140 gp). Chalcedony (30 gp).


Social Check DCs

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