Cora Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a red suit. Her hair is golden and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Cora wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Carter.
Motivation: She is terrified, and will act out of fear; and sabotage a competitor
Ideals: Disciplined, Gifted, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Azurite (8 gp).
Carrie Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin brown vertical stripes and white pants. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Heavy wooden shield.
Nithther Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a green and white robe with the hood down. His gold crest is knotted and matted. His thin eyebrows rest above his beady red eyes.
Personality: Nithther hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Nithther was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Blue quartz (16 gp). Aquamarine (900 gp).
Ur-Masi Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in white turtlenecks beneath a brown coat with yellow slacks. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them
History: He got into the Mason business at a young age. Over the years he perfected his riding and shooting skills. He struck the Mason job and began his own company from there.
Motivation: He wants revenge against giants; and he is unsatisfied with his job
Flaws: Cynical, Shy. Bonds: Job, Nature, Enemies. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1200 sp.
Jak Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. With bright silver hair and a scraggly beard. His gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. Jak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Sage soon after.
Motivation: He is greedy; and he wants to meet his childhood hero
Flaws: Insomniac. Bonds: Immigrant, Adventurer, Military, Job, Rich. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Draconic, Ignan, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1800 gp.
Bûbol Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair is red and very short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Merchant profession.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has worked as a Painter like his father before him.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Just what you see.
Tree Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her fur is short and lavender. Her amber unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: To end her boredom.
Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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