Bella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her golden hair is knotted and matted. Her amber eyes dart from person to person.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Bella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Attractive, Criminal record, Nature. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Lapis lazuli (9 gp). Violet garnet (1600 gp). Chrysoberyl (150 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black fur is slicked back into a classic pompadour. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in pastel turtlenecks beneath a violet coat with blue slacks. She has dyed her greying black fur a little too much giving a sharp black color. She has gleaming, smiling hazel eyes.
Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born several months after her mother was called into army service. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has achieved small success as a Painter.
Motivation: To find somewhere to settle down; and regain custody of her daughter
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Military, Family. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. Jasper (30 gp). 1 Bullseye lantern.
Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white tunic with brown highlights, and long red pants that bunch up around her shoes. Her chestnut hair is greasy and uncared for. Her violet eyes dart from person to person.
Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Myria was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Enemies, Debt. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp).
Morthos Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. He has silver hair. This black eyed southerner is not easily forgotten.
Personality: Morthos is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Poor. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 14 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Hematite (4 gp). Alexandrite (400 gp). Coral (70 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Amber (70 gp). Freshwater pearl (4 gp). Emerald (400 gp).
Thamuz Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a green and red robe with the hood down. His hair is silver and curly. His black eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of brigands once and for all.
History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He loathes his own lifestyle; and someone believes him a fraud
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Enemies, Adventurer. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 11)
Armor Class 7
Hit Points 113 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +1 / 3d8-3, Grapple +3
Possessions: Chrysoprase (70 gp). Red spinel (150 gp). Lapis lazuli (8 gp).
Laucian Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. His gray eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Military, Slave. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
