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NPC Generator

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Advanced [show]


Cumpen Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a large tan jacket. Her black hair is well kept. Her eyes are blue.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Cumpen hails from a village terrorized by brigands. She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined, Logical. Bonds: Enemies, Criminal record. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cumpen Shadowcloak, Female Gnome Cleric 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jane Bing, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a long red ponytail with little hanging trinkets. Her eyes are blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Job, Religious, Nature. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Jane Bing, Female Human Bard 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 120 gp. Moss agate (9 gp).


Social Check DCs


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. She has red hair. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.

History: Her mother raised her in a mountain cabin. Euphemia was born on a far northern desert where she grew up under the tutelage of her father, an expert Blacksmith. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to end her boredom

Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature, Immigrant. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Euphemia Quickstep, Female Halfling Monk 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His red fur is greasy and uncared for. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: In love, Poor. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven In Woods, Male Tabaxi Fighter 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Sammal Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears professional attire. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has gold eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Sammal's homeland. Sammal decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Selfish. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Sammal Moral, Male Tiefling Paladin 17
Medium (6'9") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 138 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Deception +7, Stealth +7
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 12000 gp. Obsidian (15 gp). White opal (1400 gp). Golden yellow topaz (200 gp). Rhodochrosite (15 gp). Malachite (15 gp). Violet garnet (200 gp). Freshwater pearl (15 gp). Violet garnet (200 gp). Silver pearl (110 gp). Alexandrite (200 gp). Silver pearl (110 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Alexandrite (200 gp). Jade (110 gp). Golden yellow topaz (200 gp). Smoky quartz (20 gp). Jet (110 gp). Silver pearl (110 gp). Deep blue spinel (200 gp). Jasper (20 gp). Zircon (20 gp). Red-brown spinel (110 gp). Rose (20 gp). Violet garnet (200 gp). Jade (110 gp). Silver pearl (110 gp). Iolite (20 gp). Rock crystal (20 gp).


Social Check DCs


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Bellfounder. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: To be a Mortician again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Garrick, Male Human Monk 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Backpack. 1 Climber’s kit.


Social Check DCs


Oriff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a green coat with grey slacks, and carries swords. Her hair is silver and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Flattery will make her almost putty in your hands.

History: Oriff hails from a village terrorized by illithids. In her 16th year, her parents were killed by a illithids raid, leaving Oriff alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: Many illithids want her driven away.

Ideals: Fighting, Philantrophist. Flaws: Addict, Selfish. Bonds: Enemies. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Oriff Dankil, Female Dwarf Fighter 11
Medium (3'10") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Nature +8, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Giant, Gnome, Ignan
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1700 gp. Violet garnet (900 gp). Azurite (6 gp).


Social Check DCs

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