Loopmottin Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She is wearing a perfectly clean shirt and pair of pants. Her hair is black and very short. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp).
Emerald Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His black fur is braided into rings. His eyes are amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
Possessions: 90 pp. Malachite (7 gp). Moss agate (7 gp). 1 Minor magic item.
Yurk Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Yurk grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Justice, Fighting. Flaws: Secretive. Bonds: Adventurer, Slave. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
Possessions: 700 gp.
Shadow Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her cinnamon fur is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Disease, Secretive, Antagonistic. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3
Possessions: 2100 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1600 gp). A small bag of saffron. (30 gp).
Chem Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his long blue hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions.
Flaws: Insomniac, Disease. Bonds: Attractive, Religious. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1300 gp.
Kellen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely tan suit with green socks and a vest with buckled shoes. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His eyes are amber and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.
History: Kellen was born with his father's beautiful face. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a knight again
Flaws: Shy. Bonds: Poor, Military, Attractive, Slave. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 9000 cp. Jet (110 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.
Caelynn Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue costume with the symbols of death on her torso. Her golden hair is styled in orderly dreadlocks. She has a dull look in her gray eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a pair of adventurers, Caelynn grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Infernal, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!