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NPC Generator

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Advanced [show]


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown deerstalker hat and brown clothes. He has moderate length silver hair. He has several tiny topaz earrings on each ear.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with painting.

History: Born in the south to a Sculptor, Gimgen learned a great deal about his mother's area of expertise. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Commoner 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Horza Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Horza never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Horza Stansfield, Male Half-Orc Druid 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A delicate brass dragon egg (40 gp). 1 Everburning torch.


Social Check DCs


Chay Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Detective does. He wears a Stetson hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Detective in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Farmer again; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Job, Military. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Chay Tosscobble, Male Halfling Fighter 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair, when down, is lengthy. His fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical, Fighting. Bonds: Poor. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Darrow Wildheart, Male Halfling Druid 11
Small (3'0") Halfling, True Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 500 gp. Onyx (40 gp). Moonstone (40 gp). Emerald (800 gp). Star rose quartz (40 gp). Golden yellow topaz (300 gp).


Social Check DCs


Tawar Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She has wavy black hair. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tawar was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Animal Trainer. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: To be a Sellsword again.

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Tawar Beitz, Female Half-Orc Wizard 1
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Tanglefoot bags.


Social Check DCs


Jane Langley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and she wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Immigrant, Enemies, Military. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Jane Langley, Female Human Adept 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp.


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his red fur. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Running, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 19000 sp. Sapphire pendant on gold chain (500 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs

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