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Naill Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Naill was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naill grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naill. He has set out to sabotage the competition.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Criminal record, Enemies. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Naill Horineth, Male Half-Elf Commoner 6
Medium (5'11") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Fiery yellow corundum (1400 gp).


Social Check DCs


Ermina Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern woman wears a tight fitting yellow shirt and pants. Her silver hair is lengthy. Her eyes are green.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.

Motivation: Wants to work out more often; and doesn't want to be a mason and was forced into it by her family

Ideals: Athletic. Flaws: Cynical, Fearful. Bonds: Immigrant, Family. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Ermina Othronus, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 16 (+3)17 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Blue sapphire (1200 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Debt, Adventurer, Has a crush. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Zûmug Bradly, Male Half-Orc Sorcerer 15
Medium (5'8") Half-Orc, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 69 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 7000 gp. Chrysoprase (80 gp). Moonstone (80 gp). Fire opal (400 gp). Alexandrite (1600 gp). Black star sapphire (400 gp). White opal (400 gp). Azurite (16 gp). Deep blue spinel (1600 gp). Jasper (80 gp). Red spinel (80 gp). Chalcedony (80 gp). Deep blue spinel (1600 gp). Banded agate (16 gp). Chrysoprase (80 gp). Golden yellow topaz (1600 gp). Smoky quartz (80 gp). Blue quartz (16 gp). Coral (80 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). 1 Medium magic item.


Social Check DCs


Werydd Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. She has a very tight haircut. Her green eyes dart from person to person.

Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a soldier and died while she was still young. Werydd was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane, Disease. Bonds: Poor, Religious, Military. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Werydd Trollbleeder, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 2000 cp. Jade (100 gp).


Social Check DCs


Thradal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered monstrous two handed axe and tarnished crossbow as well. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thradal took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Thradal Rubyeye, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 9 (-1)7 (-2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Maagog Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. He sports a flattop crest cut. His eyes are likewise red. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 6 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maagog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Poor. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Maagog Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Engraver, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Dabbledob Nackle, Male Gnome Cleric 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rich purple corundum (900 gp). Jade (100 gp).


Social Check DCs

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