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NPC Generator

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Advanced [show]


Cimer Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes. He has styled his brown hair well, parting it to the left. His silver unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Cimer isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Cimer Principle, Male Tiefling Warrior 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Jaxi Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her rusty crest is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Jaxi was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Jaxi abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Knight again; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Jaxi Delmirev, Female Dragonborn Ranger 12
Medium (6'3") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +8, History +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 200 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy white hair. She has a dull look in her amber eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She also is a firm believer in the womanly ideal.

History: She was born in a small island village. Cursed with unlife at a very young age, Ovina has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, Impulsive, Disease. Bonds: Rich, Nature. Occupation: Barrister

Voice: French accent

Attributes [hide]

Ovina Fallack, Female Dwarf Ranger 11
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1700 gp. Deep blue spinel (1500 gp). Coral (160 gp). Deep blue spinel (1500 gp). Malachite (12 gp). Zircon (20 gp). Red-brown spinel (160 gp). Malachite (12 gp). Chalcedony (20 gp).


Social Check DCs


Vicky Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a very tight haircut. Her eyes are a pleasant green.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has all her life been fascinated with writing.

History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Slave. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Vicky Othronus, Female Half-Elf Warlock 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her golden hair has been sun bleached extensively. Her eyes are amber.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Elizabeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and seeks redemption

Flaws: Impulsive. Bonds: Attractive, Rich, Enemies, Criminal record. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Elizabeth Tiltathana, Female Half-Elf Monk 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Flame Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel costume with the symbols of luck on his torso. His beige fur is long and unkept. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. A gifted student he started as a Layabout, but he got bored and became a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Of Dragons, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Nature +7, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her hair is short and auburn. Her eyes, though not visible through her cowl, are hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Jarana Battlehammer, Female Dwarf Warrior 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)5 (-3) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Aquamarine (1600 gp).


Social Check DCs

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