Chenna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Fighting. Bonds: Criminal record, Immigrant. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 81 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (700 gp). Solid gold idol (700 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Marleigh, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'10" and wears a worn and beaten armor. With wild red hair. Her ears are large.
Personality: She speaks before she thinks and is too direct. She is lazy, self-centered, vain, and jealous.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Impulsive, Selfish, Disease, Insomniac. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp.
Lagazi Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears many layers of old clothing at all times, marred by beers. She has brown hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Lagazi was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 sp.
Sarah Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. She has styled her silver hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Blacksmith job and began her own company from there.
Motivation: She is unsatisfied with her job.
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Sard (50 gp). Rich purple corundum (600 gp). 1 Minor magic item.
Vani Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Vani would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the west, but her parents moved at a very young age to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 600 gp. Chrysoberyl (100 gp). 1 Minor magic item.
Murook Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'3" western woman, she wears skinny pants and wears a white and black robe with the hood down. She keeps her white hair in a flapper bob. Her blue eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with a lost civilization.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered singing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Artistic. Bonds: Job, Adventurer, Rich. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp. White pearl (130 gp).
Fonkin Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is long and silver with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Flaws: Hedonist, Disease. Bonds: Poor, Criminal record, Family. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Golden yellow topaz (800 gp). Aquamarine (800 gp). Brown-green garnet (70 gp). Coral (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
