Jebeddo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His chestnut hair and beard is wavy and long. He has several tiny amethyst earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich western family. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wishes to resurrect an old love; and wants a kiss
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, In love. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Geoffrey Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown broad hat and brown clothes. His black hair and beard is wavy and long. His eyes are violet and beady.
Personality: This man loves painting and to teach people painting more than just about anything. He also is a firm believer in the manly ideal.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 92 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Paymon Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His white hair is matted, messy, and big. His fierce red eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Paymon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud
Flaws: Ugly. Bonds: Enemies, Family, Religious, Mentor. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: Black pearl (700 gp). Jade (150 gp). Alexandrite (700 gp). Rose (20 gp). 1 Minor magic item.
Three Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy orange fur. Her blue unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Three was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To unite with her brother; and to reunite with her old friends
Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has green eyes and a tan hat with a blue feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: Gifted from a young age, Crampernap studied abroad. He helped his father out around the business and became quite the natural. He struck the Servant job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Gifted, Impeccable. Bonds: Job. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 sp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.
Herleva Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a yellow coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed northerner is not easily forgotten.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Fearful. Bonds: Rich, Job, Family. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lubash Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Spice Merchant.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Fighting. Bonds: Slave, Job, Has a crush, Adventurer, Rich. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
