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NPC Generator

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Advanced [show]


Gerald Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow coat over a pastel low-cut shirt, and a top hat upon his head. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gerald studied abroad. After coming to the age of reason, Gerald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home.

Ideals: Logical, Gifted, Entrepeneur. Bonds: Guardian. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Gerald Holland, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Golden yellow topaz (1600 gp). Amethyst (110 gp). Golden pearl (110 gp).


Social Check DCs


Melissa Abram, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears bulky grey painted plate armor. She sports a flattop hair cut. Her hazel eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Emotional, Antagonistic, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Melissa Abram, Female Human Rogue 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. A roughly beaten golden orb (120 gp).


Social Check DCs


Chenna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in red turtlenecks beneath a green coat with brown slacks. She has a long auburn ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her father raised her in a mountain cabin. Chenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Secretive, Mundane. Bonds: Nature. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Chenna Glenfellow, Female Halfling Paladin 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Bloodstone (50 gp).


Social Check DCs


Engong Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her white hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Engong embodies much of what other species detest in the Half-Orcs. Engong is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Banker, her father struggled to pay the bills. Her childhood dream was to be a Banker, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.

Motivation: To reunite with her absent father; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Poor, Job. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Engong Blythe, Female Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Barendd Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He has gray eyes and a grey hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Locksmith in town.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Locksmith soon after.

Motivation: An old rival family wants him found; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Family, Job, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Barendd Holderhek, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. Brown-green garnet (160 gp).


Social Check DCs


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. Her lavender fur is thinning but still full. Her eyes, though not visible through her cowl, are hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Flask studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Has a crush, Adventurer. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Flask Timber, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nazdûg Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His tied-back hair is golden. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Nazdûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Nazdûg Kitchur, Male Half-Orc Expert 13
Medium (5'3") Half-Orc, Lawful Good (CR 13)
Armor Class 12
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 5 (-3)15 (+2)
Skills Religion +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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