Varis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His chestnut hair is unkempt and raggedy. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Baker profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate. 1 Chain shirt.
Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports black long hair. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sannl lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her sister before her, after school she went straight into learning to become a Priest. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and doesn't want to be a priest and was forced into it by her family
Flaws: Disease. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 160 gp.
Elizabeth Byron, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length silver hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also hits on women, regardless of circumstances.
History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She has worked as a Brewer like her mother before her.
Motivation: Wants to open a new tavern; and her religion dominates her actions
Flaws: Insomniac. Bonds: Has a crush, Family, Job, Religious. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Zanna Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her sickle. She has a long red ponytail with little hanging trinkets. Her gray eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.
History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Gifted, Impeccable. Flaws: Emotional. Bonds: Rich. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 cp. 4 Thunderstones. 4 Thunderstones. 2 Alchemist’s fire.
Megren Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and has a large black mantle and cape that has been intricately interwoven into her green robe. She has wavy blue crest. Her eyes are red and catlike.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Mayor, but she got bored and became a Dyer. She became a Dyer soon after.
Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion
Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 14
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. A delicate brass dragon egg (70 gp).
Dara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she is greedy
Ideals: Fighting. Bonds: Rich, Job, Military, Family. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Silvo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Server profession.
History: He was born the only child of a wealthy merchant. He worked as a nervous Unemployed and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +5
Possessions: 3200 gp. White pearl (150 gp). Azurite (11 gp). Violet garnet (1100 gp). Eye agate (11 gp). Chalcedony (20 gp). Rhodochrosite (11 gp). Bloodstone (20 gp). Eye agate (11 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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