Kathra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has auburn hair. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Mason and found it very stressful. She now owns her own business.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Athletic, Justice, Gifted. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Shamash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears green trousers with tan and green striped suspenders. He wears various colorful collared shirts. He keeps his long white crest kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He became a Gardener soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 99 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: Sard (80 gp). Zircon (80 gp).
Ralf Pickering, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his golden hair up. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Virra Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries warhammers. She has shaved her head bald. This gray eyed easterner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To find somewhere to settle down; and she is greedy
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: A delicate brass dragon egg (10 gp).
Skirt Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears a feathered hat to hide his balding. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is lazy and tries to find solutions quickly.
History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he has a crush on the local ploughman
Flaws: Ugly, Lazy. Bonds: Has a crush, Nature. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. Red-brown spinel (70 gp). Star ruby (600 gp). Iolite (50 gp). Golden yellow topaz (1300 gp).
Lerissa Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black costume with the symbols of the sun god on her torso. She has a penchant for wearing a ring with an oversized topaz on her left hand. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: Born to a pair of adventurers, Lerissa grew up listening to her mother's many stories. After coming to the age of reason, Lerissa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 27000 sp. Red spinel (90 gp). Star rose quartz (60 gp). Banded agate (6 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Akmen Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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