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NPC Generator

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Advanced [show]


Târz Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean black cloak covering his clean studded leather. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Persistence. Flaws: Secretive, Depressed. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Târz Dudley, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He has a long auburn beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Howard grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Impeccable. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Howard Warmwater, Male Halfling Adept 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her right leg appears badly burned and disfigured. She sports auburn long hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Katherine grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she is greedy

Flaws: Shy, Secretive. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Katherine Berevan, Female Half-Elf Paladin 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Nykkan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. He keeps his long brass crest kept up in a rat tail. He has a dull look in his red eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Military, Nature. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Nykkan Umbyrphrael, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Griselda Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy violet pantaloons and a brown scarf. She wears her auburn hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born blind and as such lacked many opportunities for work. Griselda was born on a far eastern island where she grew up under the tutelage of her father, an expert Body Guard. She hasn't been sleeping well lately.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant, Family. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Griselda Nagel, Female Half-Elf Adept 10
Medium (4'10") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears tan leather gloves, a tan jacket, and tight pants. He wears a wide-brimmed hat to cover his moderate length brown hair. He has gleaming, smiling green eyes.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Sailor, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Arumawann Ironhide, Male Gnome Warlock 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp. Golden pearl (100 gp).


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He wears a colorful flower in his brown fur. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and revenge

Flaws: Addict. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Moon Timber, Male Tabaxi Ranger 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 23000 cp. Azurite (12 gp). Red-brown spinel (160 gp).


Social Check DCs

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