Duergath Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Cartwright, who enjoyed hunting, Duergath was taken on many hunting expeditions. A gifted student he started as a Cartwright, but he got bored and became a Fortune-teller. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 340 gp. Alexandrite (400 gp).
Smoking Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars, and sports empty pouches on her belt. She has moderate length brown fur. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Smoking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Impeccable, Justice. Bonds: Attractive, Military, Job. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Pandjed Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has moderate length black crest. His eyes are red and catlike.
Personality: Eccentric and domineering, Pandjed will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Rich. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp. Star rose quartz (50 gp). Chrysoberyl (100 gp). Black pearl (1200 gp). Tourmaline (100 gp).
Quillathe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tan Stetson hat and tan clothes. She has done her best to style her blonde hair to look like a famous performer. Her gray unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quillathe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quillathe. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Superior lock. 1 Silk rope.
Dorn Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. He has a dull look in his green eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dorn was born with his mother's beautiful face. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Sorath Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered quarterstaff and tarnished bow as well. She has white hair. Her red eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She is harsh and unforgiving.
History: She was born to loving parents in a slum to the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sorath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 380 gp.
Mormo Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length chestnut hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of eastern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. After a long history of fighting, Mormo and his spouse have recently divorced.
Motivation: Further expansion of business; and seeks redemption
Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20000 cp. Violet garnet (1000 gp). Blue quartz (6 gp). Deep green spinel (130 gp). Aquamarine (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
