Efferil Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a shield on his belt. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against gnolls; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Hedonist, Mundane. Bonds: Enemies. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp.
Nagrette Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an entirely white suit with brown socks and a vest with buckled shoes. Her blonde hair is singed and shortened. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: When she was but 8 years old her parents immigrated from the south. She has had some formal dancing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nagrette fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Obsidian (10 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Kasdeya Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a large black jacket. Her purple hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is lazy and tries to find solutions quickly.
History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kasdeya was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants to meet her childhood hero; and many dire rats want her driven away
Flaws: Lazy. Bonds: Enemies, Poor, Mentor, Adventurer. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. Golden yellow topaz (200 gp). 1 Banded mail.
Cask Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her beige fur is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Cask took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Citrine (50 gp).
Phann Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears baggy violet pantaloons and a brown scarf. Sporting a brown mohawk this woman's hair draws a lot of attention. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She's looking for her big break; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Ugly. Bonds: Rich, Adventurer. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +6
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zog Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man wears tattered old clothes. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. White pearl (90 gp). Brown-green garnet (90 gp). 1 Masterwork Uncommon Weapon.
Left-Handed Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her gray fur is singed and shortened. Her eyes are a pleasant yellow.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She was always very intelligent and has formed a secret society of specialists.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Flaws: Ugly, Racist, Shy, Secretive. Bonds: Adventurer. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 10 pp. Coral (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!