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NPC Generator

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Advanced [show]


Gimgen Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man is typically in his Banker uniform. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimgen is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gimgen has worked very hard to control his curse. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Gimgen Hammerstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Aym Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is blue and curly. Her skin is flawless and her silver eyes scan people very quickly.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Barrister business.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and to protect her home

Ideals: Entrepeneur, Athletic, Persistence. Bonds: Attractive, Guardian. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Aym Sympathy, Female Tiefling Rogue 12
Medium (5'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)19 (+4)
Skills Animal Handling +6, Deception +8
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and red. His eyes are gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lance was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Marshal job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist, Fighting. Bonds: Nature, Job. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Lance Hartford, Male Human Adept 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Aura would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Aura hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Enemies. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Aura Of Clay, Male Tabaxi Cleric 9
Medium (6'5") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a yellow coat over a black low-cut shirt, and a top hat upon her head. Her white hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and she desires power and/or immortality

Ideals: Passionate, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Traulam Mori, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. 1 Average lock.


Social Check DCs


Greethen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver crest up. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Addict, Antagonistic, Insane. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Greethen Wivvyrholdalphiax, Male Dragonborn Paladin 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, History +5
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Pirithin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich northern family. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pirithin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Pirithin and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Pirithin Greenbottle, Male Halfling Sorcerer 12
Small (2'11") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)6 (-2) 10 (+0)12 (+1)
Skills Insight +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Gold dragon comb with red garnet eye (600 gp). A delicate silver chain set with a tourmaline (50 gp). A necklace of small pink pearls (3000 gp). A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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