Vanchu Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy black pantaloons and a red scarf. Her long silver hair is drawn into a two foot long braid. Her gray eyes are slightly larger than normal.
Personality: Eccentric and domineering, Vanchu will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born at the edge of vast plains. Vanchu liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and she has a crush on the local architect
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 40 pp.
Osah Light, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She wears a top hat to hide her balding. Her gold unseeing eyes seem to look past you.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 4 (-3) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +2
Possessions: 200 sp.
Quelenna Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears yellow painted combat armor at almost all times, and a wedding ring on her right hand. Sporting a brown mohawk this woman's hair draws a lot of attention. Her gray eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted arcane powers by her dying brother.
Motivation: She is greedy.
Ideals: Gifted. Bonds: In love, Family, Rich. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 6000 sp.
Quick Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman dresses like a well dressed Barkeep does. Her clothes are grease stained in places. Her orange fur is unkempt and raggedy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Secretive. Bonds: Job, Poor, Immigrant. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Disguise kit.
Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. His gold eyes peer out from beneath his top green hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Ruler, but he was a colossal failure. He has drifted from career to career and currently works as a Engraver.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Athletic, Disciplined. Flaws: Mundane. Bonds: Rich, Slave, Job. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1000 gp. Alexandrite (600 gp). Onyx (70 gp). Sardonyx (70 gp). Freshwater pearl (12 gp). Canary diamond (3000 gp). 1 Medium magic item.
Therlin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an entirely brown suit with green socks and a vest with buckled shoes. She is an epitome of beauty. Her hair is golden and curly. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. In her 10th year, her parents were killed by a giants raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Emotional. Bonds: Attractive, Enemies, Military. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Alexandrite (700 gp).
Callybon Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.
History: She got into the Ruler business at a young age. Her father was a soldier and died while she was still young. Callybon was left her father's suit of armor and trained in its use and care. She now owns her own business.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and expand her business
Ideals: Fighting, Gifted. Bonds: Job, Military. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork manacles. 1 Hourglass. 1 Magnifying glass. 1 Healer’s kit.
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