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NPC Generator

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Advanced [show]


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Sannl Loderr, Female Dwarf Rogue 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Merla Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born a particularly ugly child, much to the horror of her parents. When Merla reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Merla Nimblefingers, Female Halfling Warrior 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 95 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Deception +6, Investigation +8
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1200 pp. Obsidian (5 gp). Star rose quartz (40 gp). Fire opal (800 gp). Tiger eye turquoise (5 gp). Rose (40 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Smoky quartz (40 gp). Blue quartz (5 gp). Fire opal (800 gp). Sardonyx (40 gp). Deep blue spinel (1000 gp). Silver pearl (70 gp). Star rose quartz (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Joan Camden, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her hair is red, silky, and of moderate length. She has a dull look in her brown eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Joan Camden, Female Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)14 (+2) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp. Aquamarine (400 gp). Eye agate (4 gp). Smoky quartz (20 gp). 1 Chain shirt.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker, Gifted. Bonds: Immigrant, Mentor, Debt. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Druid 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 300 pp.


Social Check DCs


Myev Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She left for the south, certain she would find work there.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Racist. Bonds: Rich, Immigrant, Nature. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Myev Clayton, Female Half-Orc Commoner 3
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 7 (-2)10 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gormogord Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries falchions. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Adventurer, Religious. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Gormogord Whispermouse, Male Halfling Cleric 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is knotted and matted. His eyes are blue and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Bertram studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Seeks redemption.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Stoutman, Male Halfling Expert 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp.


Social Check DCs

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