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NPC Generator

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Advanced [show]


Bardryn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her brown hair up. Her eyes are green and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Bardryn's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Bardryn Rakankrak, Female Dwarf Barbarian 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 85 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +5, History +7
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Tawar Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She has a large white mantle and cape that has been intricately interwoven into her pastel robe. Beneath her clothing is a huge mess of scar tissue. Her long brown hair reaches down to her waist. Her eyes are violet and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north, but her parents moved at a very young age to the south. Tawar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Slave, Immigrant, Nature. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Tawar Ramsey, Female Half-Orc Cleric 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 7
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Chrysoprase (70 gp). Freshwater pearl (7 gp). Rose (70 gp).


Social Check DCs


Hoshû Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with tan socks and a vest with buckled shoes. He keeps his white hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Hoshû was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hoshû took refuge in the large cave and found the beat up bastard sword and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Hoshû Harlow, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 90000 cp. Violet garnet (1200 gp). Hematite (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Gunter Ashton, Male Human Druid 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp.


Social Check DCs


Panana Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up in a very large beehive style do. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Bookbinder, but she got bored and became a Dilettante. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Panana Fabblestabble, Female Gnome Bard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 7 (-2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 pp. White pearl (110 gp).


Social Check DCs


Kilia Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean brown cloak covering her clean studded leather. She is bald on top and has large blonde tufts of hair around her ears. She has a dull look in her amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family Kilia was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Kilia Hammerstone, Female Dwarf Monk 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 10 (+0)8 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Beiro LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears yellow trousers with green and black striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Beiro studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Beiro LaHood, Male Half-Elf Bard 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 390 gp. 1 Smokesticks.


Social Check DCs

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