Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her cinnamon fur is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Leaf would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Depressed, Insane. Bonds: Military, Rich. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 3 Smokesticks. 3 Smokesticks. 3 Antitoxin.
Sarah Hadlee, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Glassblower. Her hair is brown and curly. She has gleaming, smiling gray eyes.
Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Zykroff Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her face is scarred and worn.
Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.
History: Zykroff hails from a village terrorized by illithids. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zykroff took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and she has a crush on the local merchant
Flaws: Ugly, Shy, Addict. Bonds: Enemies, Nature, Has a crush. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Melissa Browning, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is thinning but still full. Her blue unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she feels kind of lost in life
Flaws: Disease, Depressed, Forgetful. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Nuraval Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. His eyes are amber and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Carter, Nuraval learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He has a crush on the local Bounty Hunter; and to be a bounty hunter again
Flaws: Antagonistic, Ugly. Bonds: In love, Job, Has a crush. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 380 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Bûth Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He wears his golden hair down. His amber eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: To reunite with his old friends.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Andraste Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time. Her golden hair is lengthy. This gray eyed easterner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a criminal king-pin and mafia family Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She used her abilities to travel the world and help people.
Motivation: Her relatives are trying to arrange a marriage; and a rival would like her out of the picture
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Criminal record, Family. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
