Valida Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a colorful flower in her blonde hair. Her eyes are a pleasant green.
Personality: Eccentric and domineering, Valida will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Attractive, Slave. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.
Bolhild Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.
Motivation: Expand her business; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Purban Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a grey scarf. He has a silver handlebar mustache and slicked back silver hair. His brown eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Seamstress. He became a Seamstress soon after.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Enemies. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. Obsidian (4 gp). Red spinel (160 gp). 1 Masterwork Common Melee.
Qemuel Merit, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man is renowned for his bright green suits and hats. He has moderate length black hair. His white eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered dancing. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Adventurer, Military, Criminal record. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 190 pp. Fiery yellow corundum (1100 gp). Red garnet (150 gp). Obsidian (11 gp). 1 Minor magic item.
Manfred Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears light armors faded through time and improper care. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Passionate, Extrovert, Impeccable. Flaws: Mundane. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Savaran Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. Her long white crest is drawn into a two foot long braid. This red eyed southerner is not easily forgotten.
Personality: This woman loves painting and to teach people painting more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the south her family was never financially stable. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Criminal record. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item.
Trail Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is long and unkept. Her hazel eyes are slightly larger than normal.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Justice, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!