Enna Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a blue shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her blonde hair is cut short. She has several tiny amethyst earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Enna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor.
Bonds: Immigrant, Rich, Job, Military, Adventurer. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Yurgunn Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. She has had some formal poetry training, and achieved minor success. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Logical, Artistic. Bonds: Nature. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Smoking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Layabout, and is pretty ugly. He wears his yellow fur down. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Smoking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Herbalist, but he was a colossal failure. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 330 gp. Solid gold idol (600 gp). Solid gold idol (600 gp).
Adam Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet broad hat and violet clothes. His golden hair is matted, messy, and big. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Dwarven compassion; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 gp.
Namfoodle Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: To prove his worth to the world.
Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 74 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2300 gp.
Alvyn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His blonde hair is cut short. His amber unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has achieved small success as a Mayor.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Rich, Job. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Half-Plate. 1 Half-Plate.
Ermina Whitby, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich western family. Like her father and her sister before her, after school she went straight into learning to become a Soapmaker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against brigands
Flaws: Insane, Secretive. Bonds: Rich, Job, Enemies. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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