Watson Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tattered old clothes, marred by chocolates. His hair is chestnut and curly. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Watson embodies much of what other species detest in the Halflings. He is a font of random trivia from the lore and stories he has discovered
History: Watson was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Morana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a grey costume with the symbols of luck on her torso. She has a hunchback. Her red hair is knotted and matted. Her amber eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.
History: She was raised in a mountains tribe. Her childhood dream was to be a Roofer, but she was a colossal failure. She has achieved small success as a Crown-heir.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Tethren Agony, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Brewer, his mother struggled to pay the bills. He worked as a nervous Baker and found it very stressful. He struck the Baker job and began his own company from there.
Motivation: To share knowledge with the world; and expand his business
Ideals: Philantrophist, Logical. Bonds: Poor, Job. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (9 gp). 1 Minor magic item.
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears many layers of old clothing at all times. Her left leg appears badly burned and disfigured. Her hair is always cut to a buzz. This hazel eyed easterner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She got into the Assassin business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 108 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 21 (+5) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
Possessions: 90000 cp.
Tricking On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers violet and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Poor. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Hamil Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white shirt with thin brown vertical stripes and violet pants. He is muscular with a powerful set of arms. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Hamil was raised in a hard working conservative environment. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 51 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 16000 sp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp).
Silent Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her red fur is thinning but still full. Her amber eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the north to a Barkeep, Silent learned a great deal about her father's area of expertise. She has had some formal dancing training, and achieved minor success. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Job. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp.
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