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NPC Generator

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Advanced [show]


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is styled in orderly dreadlocks. Her eyes are violet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: She has money and likes to spend it; and she has a crush on the local marshal

Ideals: Entrepeneur. Bonds: Job, Rich, Has a crush. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Sannl Rubyeye, Female Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 180 gp.


Social Check DCs


Hugh Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries a battered club and tarnished spear as well. His black hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Hugh studied abroad. After coming to the age of reason, Hugh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Hugh Lester, Male Human Cleric 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Lapis lazuli (10 gp).


Social Check DCs


Percival Enfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He keeps his long white hair kept up in a rat tail. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Percival was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Locksmith.

Motivation: Money/treasure; and to be a engraver again

Ideals: Entrepeneur. Flaws: Insane. Bonds: Slave, Job, Rich. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Percival Enfield, Male Human Barbarian 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. His skin is fair and his fingers are delicate and long. He has moderate length golden hair. His ears are large.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Tod hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Rich. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tod Elderberry, Male Halfling Adept 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs


Tim Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He has a long blonde beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tim was born with his mother's beautiful face. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tim's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Job, Attractive, Family, Rich. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Tim Palomarez, Male Human Druid 2
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 150 gp.


Social Check DCs


Aym Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized green coat. She has done her best to style her blue hair to look like a famous performer. Her silver eyes are slightly larger than normal.

Personality: Eccentric and domineering, Aym will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has a rivalry with the Church that dominates her actions; and she is a bit of a kleptomaniac

Ideals: Extrovert. Bonds: Religious, Mentor, Criminal record. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Aym Ecstasy, Female Tiefling Monk 9
Medium (5'5") Tiefling, Lawful Evil (CR 9)
Armor Class 9
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Druidic, Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +5

Possessions: 140 pp. Sard (40 gp). Bloodstone (40 gp). Sard (40 gp). Onyx (40 gp). Amethyst (90 gp). Golden pearl (90 gp). Blue sapphire (1400 gp). Carnelian (40 gp).


Social Check DCs


Valanthe Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a dagger. Her hair is long and blonde with streaks of brown, and is pulled back with small yellow clips. Her violet eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to raise her children well; and to reunite with her absent father

Flaws: Shy. Bonds: Poor, Attractive, Nature, Family. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Valanthe Melancon, Female Half-Elf Bard 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 2000 cp.


Social Check DCs

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