Dee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her pickaxe always slung over her shoulder. She sports a flattop hair cut. Her fierce gray eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 1000 gp.
Arha Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female is dressed in earthy colors with a white and black handkerchief worn on her right side. She is tall, broad shouldered and powerfully built. Her hair, while still mostly chestnut, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.
History: Born in the west to a Carter, Arha learned a great deal about her father's area of expertise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has worked as a Carter like her father before her.
Motivation: To be a Mason again; and she is not mentally stable, and does not behave rationally
Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Guardian, Job. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 70 pp. Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1000 gp).
Ar-Pratu Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a longbow. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Ar-Pratu reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a crush on the local Cartwright; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Bonds: Rich, Religious, Slave, Military, Has a crush. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1500 gp. Gold and topaz bottle stopper cork (700 gp). A delicate brass dragon egg (50 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Hallewell, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her silver hair, when down, is lengthy. Her ears are large.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Griselda's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.
Motivation: Wants a kiss; and she would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Slave. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1800 gp. Eye agate (14 gp). Onyx (60 gp).
Ielenia Raethran, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fancy tan dress. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her gray eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Nature, Job. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp.
Gomory Wit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a pastel scarf. She has a slight overbite and is overall scrawny. Her hair is blue and curly. Her eyes are black and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She comes from a rich southern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Bonds: Criminal record, Rich, Nature. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 3000 gp. Amethyst (120 gp). Bloodstone (30 gp). Banded agate (8 gp). Zircon (30 gp). Golden yellow topaz (600 gp).
Isabella Branson, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a deerstalker hat to hide her balding. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: When she was but 6 years old her parents immigrated from the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has drifted from career to career and currently works as a Navigator.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!