Modean Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. His white eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in flail use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He feels the way he acts is they only way to get by in the world; and many gnolls want him driven away
Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Mentor. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 8 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 80 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A small bag of saffron. (40 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Reddlepop Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a blue collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her auburn hair is braided into rings. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Reddlepop wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made her what she is. Reddlepop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by illithids. Reddlepop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 75 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2200 gp.
Melech Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. He keeps his blue hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp. 1 Masterwork Uncommon Weapon.
Loopmottin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and carries greataxes. Her white hair is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Loopmottin studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Silver comb with moonstones (200 gp).
Ar-Gul Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spy.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp. 1 Breastplate.
Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is unkempt and raggedy. His ears are large.
Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oloric took refuge in the large cave and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Gildmak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears a small hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Sellsword, who enjoyed hunting, Gildmak was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Halfling conditions. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion
Ideals: Optimist. Flaws: Insane, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. Sardonyx (70 gp). Moss agate (13 gp). Bloodstone (70 gp). Black opal (700 gp).
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