Peter Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown pants and tee shirts. His long golden hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Ranala Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Ranala was born with her mother's beautiful face. Ranala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp. 1 Minor magic item.
Xanaphia Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has moderate length golden hair. Her ears are large.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Elves.
History: Xanaphia was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Family, Criminal record. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 gp. Rock crystal (20 gp). Hematite (14 gp).
Ekk Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman wears a black broad hat and black clothes. Her clothes are grease stained in places. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.
History: She got into the Body Guard business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Religious, Job. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Azurite (12 gp). Jasper (20 gp).
Nadarr Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly shields and sickles. He wears his bronze crest down. His skin is flawless and his red eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Stylist mother left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Disease. Bonds: Poor, Criminal record, Attractive, Family. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1100 gp. Old masterpiece painting (600 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (50 gp).
Percival Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He very much looks the part of a Hunter. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Percival began to lead the lost caravan. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to open a new tavern; and to reunite with his absent mother
Ideals: Disciplined, Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Breastplate. 1 Darkwood Shield.
Ahrim Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Military, Mentor. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
