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NPC Generator

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Advanced [show]


Joan Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown armored body suit, with a simple tan line shooting up and back down. Her chestnut hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). During her travels, Joan and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Joan discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Joan fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Joan Eastaughffe, Female Human Druid 7
Medium (4'8") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. Alexandrite (200 gp).


Social Check DCs


Gruk Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white shirt with thin black vertical stripes and green pants. He has a very tight haircut. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac. Bonds: Criminal record, Nature, Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Gruk Shelly, Male Half-Orc Ranger 13
Medium (6'8") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)7 (-2) 9 (-1)11 (+0)
Skills Athletics +8, Deception +4
Senses Passive Perception 9
Languages Orc
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Blue sapphire (800 gp). Bloodstone (50 gp).


Social Check DCs


Az-Adar Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears white cloth garments or leather armor. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Az-Adar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Poor, Enemies, Job. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Az-Adar Hayhurst, Male Half-Orc Sorcerer 11
Medium (6'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1800 gp.


Social Check DCs


Azaki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy tan suit. With bright black hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a necromancer, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Flaws: Addict. Bonds: Attractive, Guardian, Mentor, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Azaki Amakiir, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Purban Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Bather. His hair is short and chestnut. His eyes are brown and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Shy, Greedy. Bonds: Adventurer, Mentor. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Purban Honeypot, Male Halfling Sorcerer 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Enidda Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is afraid of women and trembles around them

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and a rival would like her out of the picture

Ideals: Artistic, Athletic. Flaws: Antagonistic, Shy. Bonds: Criminal record. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Enidda Bafflestone, Female Gnome Cleric 6
Small (3'1") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Azurite (15 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is knotted and matted. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Interpreter profession.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Tharivol Simmons, Male Half-Elf Ranger 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 6 (-2)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs

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