Fallond Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His white hair is drawn into a tight pony tail with a clover scrunchie. He has blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Fallond grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Fallond was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Justice. Bonds: Slave, Military, Adventurer, Religious. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
Possessions: 340 gp.
Sweet Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her fur is cut close to her head. Her green eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Impeccable, Athletic. Bonds: Attractive, Immigrant, Rich. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Merihim Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He has styled his red hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Beggar, but he got bored and became a Carter. He struck the Carter job and began his own company from there.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 122 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +9
Possessions: 1200 pp. Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Cloth of gold vestments (60 gp). An abacus with copper, silver and gold markers (60 gp). Silver chalice with lapis lazuli gems (60 gp). Jeweled electrum ring (2000 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (60 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (2200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (60 gp).
Morana Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She has moderate length blonde hair. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better village for her children.
Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Depressed, PTSD. Bonds: Adventurer, Rich, Enemies. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Dûgza Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dûgza took refuge in the old dungeon and found the beat up spear and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Retire the richest man in the south; and he feels threatened by others
Ideals: Joker, Entrepeneur. Flaws: Fearful, Secretive. Bonds: Nature. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Coral (120 gp). Eye agate (16 gp). Onyx (50 gp).
Thervan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Gifted, Impeccable. Bonds: Attractive, Slave. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 14000 cp. Lapis lazuli (9 gp). Onyx (20 gp). Chrysoberyl (110 gp).
Gadreel Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears black leather gloves, a black jacket, and tight pants. Her hair is blue, silky, and of moderate length. Her eyes are red.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
