Alexandre Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a red coat with grey slacks. He is bristling with hidden weapons, mostly sickles and axes. He has a red handlebar mustache and slicked back red hair. He has a dull look in his brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is a bit of a kleptomaniac.
Flaws: Antagonistic, Forgetful. Bonds: Criminal record, Mentor, Rich. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Kildrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp.
Trynnicus Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His crest is cut close to his head. His fierce gold eyes like to dwell on things.
Personality: Trynnicus is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent mother
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Criminal record, Family. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 19 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
Sarai Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright red dresses and hats. Her skin is fair and her fingers are delicate and long. Her black hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: She was born into a rich family. After coming to the age of reason, Sarai took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Rich, Adventurer. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
Kriv Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. He wears a colorful flower in his red crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Onyx (20 gp). Deep blue spinel (200 gp). Sard (20 gp). Fire opal (1000 gp).
Anverth Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair is silver and curly. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Shy, Fearful, Mundane, Insane. Bonds: Poor. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Dee Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She wears a white shirt with thin red vertical stripes and brown pants. She has styled her black hair well, parting it to the right. Her brown unseeing eyes seem to look past you.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She got into the Tailor business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Tailor.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion
Flaws: Disease, Greedy, Racist. Bonds: Job, Adventurer. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 98 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1500 gp. Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
