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Advanced [show]


Dalgal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His chestnut hair is smooth and relatively long. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Slave. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Dalgal Orcfoe, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs


Melech Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports green clothing, slightly heavier than average wear. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Criminal record. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Melech Instinct, Male Tiefling Wizard 13
Medium (6'2") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 700 pp. Rhodochrosite (6 gp). Jet (110 gp). Alexandrite (300 gp). Aquamarine (300 gp). Sard (80 gp).


Social Check DCs


Ernest Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light violet in addition to tight pants. He has done his best to style his red hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Ernest studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Caphaxath, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Baelitae LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her feathered hat is riddled with cuts and holes. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gifted from a young age, Baelitae studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: To unite with her sister.

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Baelitae LaHood, Female Half-Elf Warlock 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. White pearl (80 gp). Rock crystal (30 gp). Azurite (13 gp). Amethyst (80 gp).


Social Check DCs


Merla Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is white and very short. Her eyes are likewise brown.

Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Merla is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: She would like to get married and retire; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Bonds: Family, Poor, Slave, Has a crush. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Merla Underbough, Female Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Skirt Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His whole body is exceptionally muscular. His white fur is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Skirt grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Skirt Shoe, Male Tabaxi Expert 11
Medium (6'10") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2500 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She is wearing a long, white cloak. Her chestnut hair is cut short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Seraphina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality

Flaws: Antagonistic, Depressed, Ugly. Bonds: Military, Criminal record, Adventurer. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Seraphina Sunmeadow, Female Halfling Expert 13
Small (2'8") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 43 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills History +5, Performance +5
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4

Possessions: Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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