Shautha Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her dagger. Her red hair is still thick. She wears a mask on her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the west. Shautha was born on a far western desert where she grew up under the tutelage of her father, an expert Guard. She left for the west, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 6000 gp. Blue star sapphire (1300 gp). Violet garnet (300 gp). Jet (120 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Rock crystal (50 gp). Rose (50 gp). Alexandrite (300 gp). Alexandrite (300 gp). Freshwater pearl (4 gp). Peridot (50 gp). Black pearl (300 gp).
Foxilon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair down. His blue eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: Foxilon was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Foxilon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Foxilon. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Criminal record, Debt. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Climber’s kit.
Barakas Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His dark red hair is heavily combed to the left. This white eyed northerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Barakas lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Further expansion of business; and he is content
Flaws: Selfish, Racist, Mundane. Bonds: Family, Job. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp).
Shivering Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She carries a battered shield and tarnished axe as well. She wears her white fur down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Shivering enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a adventurer again
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Family, Criminal record. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 150 pp. Black star sapphire (500 gp). Carnelian (50 gp). Emerald (500 gp). Peridot (50 gp). Aquamarine (500 gp). Jade (70 gp). Deep blue spinel (500 gp). Jasper (50 gp).
Sammal Talent, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He keeps his black hair in a pixie cut. His eyes are likewise gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Artistic, Logical, Fighting, Impeccable. Bonds: Job. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp.
Cask Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a large brown jacket. Her gray fur is knotted and matted. Her amber eyes lackadaisically let the world flow into them.
Personality: Cask is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with painting.
History: Cask lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job, Has a crush. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp.
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