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NPC Generator

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Advanced [show]


Matilda Richie, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, black shirt, and pastel tie, and sports empty pouches on her belt. Her hair, while still mostly brown, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Stylist, Matilda learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Bonds: Job, Rich, Adventurer, Family. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Matilda Richie, Female Human Cleric 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 14 (+2)17 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Carnelian (80 gp).


Social Check DCs


Therlin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she likes to wear grey tank tops with violet skirt. She sports silver long hair. Her brown eyes are passionate and lively.

Personality: This woman loves poetry and to teach people poetry more than just about anything. As long as the job gets done she does not care how it got done.

History: Therlin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Barrister job now, and dutifully fulfills any obligations she has.

Motivation: To get a good night's sleep; and expand her business

Ideals: Artistic, Professionalism. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Therlin Eversharp, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Hadwisa Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She carries with her a set of flails on her belt, each one with a amber on the hilt. With wild chestnut hair. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Hadwisa Barclay, Female Human Cleric 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Stannor Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears a simple red robe with blue stripes complete with hood. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Stannor was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and to be a blacksmith again

Bonds: Attractive, Family, Job, Poor, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Appleblossom, Male Halfling Bard 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Citrine (30 gp). Emerald (500 gp). Freshwater pearl (6 gp). 1 Half-Plate.


Social Check DCs


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a black poncho over his likewise colored trousers and shirt. His rusty crest, when down, is lengthy. He has gleaming, smiling red eyes.

Personality: Sethrekar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Sethrekar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Crown-heir soon after.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Military, Immigrant, Job, Religious. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Rogue 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 700 gp. Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Brottor Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Brottor Orcfoe, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs


Kyle Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow tunic with grey highlights, and long pastel pants that bunch up around his shoes. He is muscular with a powerful set of arms. His long auburn hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Born in the south to a Roofer, Kyle learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Kyle Heiser, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 pp. Deep blue spinel (800 gp). Violet garnet (800 gp). Iolite (50 gp).


Social Check DCs

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