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NPC Generator

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Advanced [show]


Frouse Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and wants a kiss

Flaws: Ugly, Terse, Shy. Bonds: Slave, Immigrant. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Frouse Waggletop, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balifra Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a tan scarf. Her white hair is thinning but still full. Her thin eyebrows rest above her beady blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich northern family. Like her father and her sister before her, after school she went straight into learning to become a Spy. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Terse. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Balifra Ironfist, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)17 (+3) 15 (+2)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 pp. A delicate brass dragon egg (50 gp). Solid gold idol (500 gp). 1 Masterwork studded leather.


Social Check DCs


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Spice Merchant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Disease. Bonds: Job, Religious. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Oskar Ironfist, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 7 (-2)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Geva Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports violet clothing, slightly heavier than average wear. Her red hair, when down, is lengthy. She wears an eyepatch.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She receives visions of the future at random moments

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal singing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Geva Thompson, Female Half-Elf Commoner 10
Medium (4'7") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +8, Arcana +6
Senses Passive Perception 14
Languages Common, Elven, Giant, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2300 gp. Fiery yellow corundum (500 gp). Iolite (30 gp). Hematite (10 gp).


Social Check DCs


Ahlyssa Graeme, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears bulky brown painted plate armor, and her gloved hand is found clutching a sickle. She wears a colorful flower in her golden hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels threatened by others; and her religion dominates her actions

Ideals: Entrepeneur, Justice. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Ahlyssa Graeme, Female Human Wizard 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Cimer Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair, when down, is lengthy. His silver unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Flaws: Disease, Depressed, Addict. Bonds: Poor, Attractive. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Cimer Loyalty, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1500 gp. Amethyst (50 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown small hat and brown clothes. He wears a colorful flower in his cinnamon fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Great studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Nature, Family. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Great In the Storm, Male Tabaxi Cleric 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. Lapis lazuli (11 gp).


Social Check DCs

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