Thradal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is golden and curly. His amber eyes peer out from beneath his small brown hat.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Server, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 101 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Goblin, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (2100 gp). Gold music box (4000 gp). A delicate silver chain set with a tourmaline (30 gp). Black velvet mask with numerous citrines (160 gp). Gold dragon comb with red garnet eye (600 gp).
Ombul Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 46 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp.
Portia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and black. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted martial powers by her dying sister.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Gifted. Flaws: Shy, Ugly, Insomniac. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Lorm Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, and carries hammers. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: He served in the navy to pay for his family's outstanding loans. When Lorm reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence. Flaws: Ugly, Racist. Bonds: Military. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 33 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Fax Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white crest is smooth and relatively long. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: Fax was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Carpenter like his mother before him.
Motivation: To reunite with his absent mother.
Flaws: Mundane, Antagonistic. Bonds: Family, Job. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs, and is pretty ugly. His moppish blonde hair is in a traditional bowl cut. His green eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cockaby and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers.
Flaws: Ugly, Depressed, Antagonistic. Bonds: Family, Rich. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 101 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Just what you see.
Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. His tied-back hair is red. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Optimist, Logical. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. White pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
