Oriff Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a simple brown robe with green stripes complete with hood. She is an epitome of beauty. Her chestnut hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She can't help but pocket interesting objects she comes across
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She inherited the family business which she has now maintained for 8 years.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Flaws: Mundane, Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Dentratha Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her crest is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Dentratha was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Flaws: Insane, Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
Ahinar Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her tied-back hair is black. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a mountains tribe. She helped her father out around the business and became quite the natural. She has worked as a Armorer like her father before her.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Nature, Job. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 17000 cp.
Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown small hat and brown clothes. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac
Ideals: Athletic, Entrepeneur. Flaws: Terse, Mundane. Bonds: Immigrant, Criminal record. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 81 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item.
Bryseis Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her blue hair is lengthy and is close to two feet long. Her ears are large.
Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Flame Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a pastel shirt with thin tan vertical stripes and red pants. She is muscular with a powerful set of arms. Her lavender fur is greasy and uncared for. She wears large thick round spectacles.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is an amazing painter.
History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 290 gp. 1 Masterwork Musical instrument.
Vezera Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her green crest is long and unkept. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Vezera was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Roofer and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Crown-heir again; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
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