Phann Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Oblar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Oblar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oblar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Graham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Bonds: Rich. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Coral (120 gp).
Dayereth Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears baggy yellow pantaloons and a grey scarf, and his gloved hand is found clutching a spear. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Logical, Fighting. Bonds: Slave. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Auran, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Fiery yellow corundum (1500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Portia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. She wears her auburn hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a very good compulsive liar and kleptomaniac.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Shedinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his long brass crest kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He has all his life been fascinated with writing.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear brown pants and tee shirts. His cinnamon fur is smooth and relatively long. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: He got into the Guard business at a young age. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Selfish. Bonds: Job, Immigrant, In love. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1500 gp. Sardonyx (40 gp). Lapis lazuli (14 gp). Black pearl (500 gp). Black star sapphire (1600 gp). Red spinel (40 gp). Deep blue spinel (500 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.
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