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NPC Generator

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Advanced [show]


Hadwisa Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a violet tunic with white highlights, and long pastel pants that bunch up around her shoes. She has moderate length silver hair. Her eyes are a pleasant gray.

Personality: Hadwisa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Athletic, Impeccable, Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Hadwisa Caerdonel, Female Half-Elf Adept 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to end his boredom

Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Poor. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Orsik Daraln, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Azurite (6 gp). Alexandrite (500 gp). Jasper (20 gp). Red spinel (130 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue costume with the symbols of the four houses of cards on his torso. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Bricklayer profession.

History: Crampernap was born the youngest of three triplets. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and to be a bricklayer again

Flaws: Disease. Bonds: Job, Family. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Expert 9
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 9 (-1)5 (-3)
Skills Deception +0, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 600 gp. Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Red garnet (140 gp). Onyx (20 gp). Violet garnet (1300 gp). Sard (20 gp). Golden pearl (140 gp).


Social Check DCs


Edge Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears just a brown suit. His clothes are grease stained in places. His fur is orange and very short. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Edge will drive conversation. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 5 years old his parents immigrated from the south. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Bonds: Poor, Immigrant, Enemies, In love. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Edge Hummingbird, Male Tabaxi Commoner 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hobart Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 5 years later his spouse died after the birth of his son. Heartbroken, Hobart never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, In love, Immigrant. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Hobart Littlefoot, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears an entirely tan suit with brown socks and a vest with buckled shoes. His golden hair is lengthy. His eyes are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Knight.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Impeccable. Flaws: Greedy. Bonds: Adventurer, Mentor, Job. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Gerbo Ironhide, Male Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Mormo Fright, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear black pants and tee shirts. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Mormo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Ploughman business at a young age. After coming to the age of reason, Mormo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Mormo Fright, Male Tiefling Expert 5
Medium (5'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Obsidian (15 gp). Alexandrite (600 gp).


Social Check DCs

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