Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He is well dressed, constantly wearing a blue suit, brown shirt, and grey tie. He has a long red beard with little hanging trinkets. This gray eyed southerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south, but his parents moved at a very young age to the west. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Citrine (30 gp). Sardonyx (30 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Umpen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and wears a tight fitting blue shirt and pants. His left hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Umpen and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Grom Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is auburn, silky, and of moderate length. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 15)
Armor Class 10
Hit Points 138 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
Possessions: 5000 gp. 1 Minor magic item.
Tomi High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a red vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. His silver hair is knotted and matted. His eyes are silver and catlike.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Priest profession.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Bonds: Guardian, Job, Rich, Adventurer. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Godfrey Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Godfrey was born with his mother's beautiful face. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things
Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Slave. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 400 gp. Lapis lazuli (11 gp). Hematite (11 gp). Sardonyx (60 gp). Onyx (60 gp).
Kallista Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She wears a small hat to hide her balding. Her ears are large.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a island tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: Someone believes her a fraud; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Nature, Job, Enemies. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp. Aquamarine (1600 gp). Silver pearl (100 gp). Blue star sapphire (1500 gp). Rich purple corundum (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!