Nogu Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is heavily combed to the right. Her eyes are brown and beady.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Slave. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
Possessions: 300 gp.
Cask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears a pastel vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her right hand appears badly burned and disfigured. Her gray fur is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.
History: Cask was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety
Flaws: Ugly, Insane, Addict, Fearful. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 19 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1500 gp). Black velvet mask with numerous citrines (100 gp). Old masterpiece painting (1500 gp). A roughly beaten golden orb (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled electrum ring (7000 gp). Silver chalice with lapis lazuli gems (100 gp).
Uraim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He has a slight overbite and is overall scrawny. He wears his white hair down. His violet eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Uraim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Uraim lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Mundane. Bonds: Family, Rich. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
Hugolina Stafford, Female Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her black hair is slicked back into a classic pompadour. Her eyes are a pleasant violet.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Hugolina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Layabout, and she later adopted a second daughter.
Motivation: She's repulsed by the PC; and doesn't want to be a layabout and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Family. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2200 gp. Zircon (20 gp). Jade (140 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Halimath was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Blacksmith.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Military, Job. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (3000 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Werydd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Bookbinder. She carries with her a set of sais, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.
History: Born in the south her family was never financially stable. A gifted student she started as a Sculptor, but she got bored and became a Bookbinder. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Job, Poor. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Decarabia Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears bulky black painted plate armor. Her hair is white and curly. Her red eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: Born to a pair of adventurers, Decarabia grew up listening to her mother's many stories. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home; and meet up once more with her childhood friend
Ideals: Joker, Logical, Entrepeneur. Bonds: Adventurer, Guardian. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Infernal, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Tourmaline (50 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
