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NPC Generator

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Advanced [show]


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His beige fur is lengthy. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Impulsive. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Spring Wind, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Damien Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His tied-back hair is golden. His eyes are a pleasant green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Impulsive, Fearful. Bonds: Adventurer. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Damien Thorngage, Male Halfling Fighter 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan cloak. His silver hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Delebean grew up listening to his mother's many stories. Delebean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Delebean Nucklestamp, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 20 (+5)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tarhun Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has green crest. His red eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tarhun was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tarhun Wystongjiir, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Eye agate (4 gp).


Social Check DCs


Korinn Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black vest and prefers yellow and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white crest is smooth and relatively long. Her eyes are likewise red.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a mountains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.

Motivation: To protect her home.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Nature, Religious. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Korinn Sumnarghthrysh, Female Dragonborn Bard 8
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 17 (+3)18 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 40 pp.


Social Check DCs


Jarsali Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She typically wears tan cloth garments or leather armor. She keeps her long brown hair kept up in a rat tail. Her face is scarred and worn.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: Jarsali lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Debt. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarsali Tiltathana, Female Elf Cleric 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 3 (-4)10 (+0)
Skills Animal Handling -2
Senses Passive Perception 6
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 200 gp.


Social Check DCs


Shax Covert, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large green jacket. Her red hair, when down, is lengthy. Her silver eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Shax was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has drifted from career to career and currently works as a Dyer.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Shax Covert, Female Tiefling Warlock 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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