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NPC Generator

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Advanced [show]


Uzza Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a green and brown robe with the hood down. Her hair is greying and her face has many wrinkles. She has a dull look in her silver eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast desert. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Justice, Extrovert. Bonds: Attractive, Nature, Criminal record. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Uzza Verity, Female Tiefling Sorcerer 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp.


Social Check DCs


Vanchu Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy black pantaloons and a brown scarf. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Vanchu was born in the south. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and her religion dominates her actions

Ideals: Joker, Persistence. Bonds: Has a crush, Religious, Rich. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Vanchu Tatum, Female Half-Orc Druid 3
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)14 (+2) 17 (+3)5 (-3)
Skills Insight +5, Performance -1
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Tarhun Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His crest is white and curly. His gold eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's in love; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Qyxpahrgh, Male Dragonborn Aristocrat 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 11 (+0)19 (+4)
Skills Intimidation +7, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Dilettante, but he was a colossal failure. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Tod Sunmeadow, Male Halfling Fighter 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (4 gp). 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Euron Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He likes to wear green tank tops with white pants. His black hair is lengthy and is close to two feet long. His eyes are white and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Military. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Euron Tranquil, Male Tiefling Rogue 4
Medium (6'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 7 (-2)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jocelyn Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He is dressed in earthy colors with a yellow and violet handkerchief worn on his left side, and his gloved hand is found clutching a trident. He has no hair. His thin eyebrows rest above his beady green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich, Religious. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Jocelyn Galanodel, Male Half-Elf Wizard 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Efferil Horineth, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Herbalist. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Efferil has worked very hard to control his curse. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease, Fearful. Bonds: Job. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Efferil Horineth, Male Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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